LATEST WORK

Eikasia - Horror Game

sound design, foleys, audio integration using Wwise, Audiokinetic object placement in Unreal Engine and Music.

The game is in early development and the audio and music is not final.

Sea of Thieves - sound re-design

sound design, foley, mix

Privalino

Music composing, audio branding and video production for Privalino.



SOUND DESIGN


Masterthesis

Within my masterthesis, me and a collegue analysed the situation of the company Tesla. Based on the results, we made an audio branding which represents the Tesla brand.







Cyberpunk 2077

Within my bachelor studies in Sound and Music Production, we had to made a new sound design and score for a video of our choice.  I decided to go for the videogame trailer Cyberpunk 2077. The goal was to preferably avoid sound librarys. Therefore, I made lots of Foley-recordings, sound design and composed music for the trailer.





For Mum Who Made Me Sad

Audio post production for the shortfilm for mum who made me sad produced by Natasha Zink. Including Foley-recordings, sound design, cut, editing and mix.





Koyaanisqatsi

Sound design meets art and music, in this little project based on the movie Koyaanisqatsi by Godfrey Reggio.





Skate it!

I worked as the boom operater and sound designer for this Skateboardmovie filmed in Groß-Umstadt.



MUSIC COMPOSING




360° MOVIES

Set Up

360° 3D Shortmovie, captured with 14 GoPro cameras





Blickwinkel Darmstadt

Timelapse 360° movie about the most noteworthy spots in Darmstadt, captured with a Samsung Gear 360



RECORDING & MIX

MIX: STREETNOISE – REVELATIONS


MIX: MAX GREGER – ROUTE 66


RECORDING & MIX: PERSCHYA CHERAZI – VERRECKEN IM RAUSCH




Terrotika - Loom of Doom (Live)

Live recording of the band Terrotika from Darmstadt (Germany)


DESIGN THINKING



Lost in Innovation

Interactive storydriven mockumentary concept for Merck, developed during my master's degree.