Experienced in recording, editing and mixing of sound effects and music. Skills in sound design, field- and foleyrecordings and soundsynthesis. Methods and strategies for audio branding.
Production and implementation of audio for games. I worked on various unity and unreal engine projects using Audiokinetic's Wwise middleware.
Reaper, Avid ProTools, Wwise, Unreal Engine, Unity, Perforce, Adobe Premiere Pro, Adobe Photoshop, Microsoft Office
Contents of the certification: